What I Learned
I refined my technical handoff process by translating complex game systems into high-fidelity functional specifications, ensuring seamless alignment with the engineering team.
I strengthened my skills in mapping complex user flows for competitive systems.
I learned to navigate international collaboration by coordinating with global design and engineering teams.
Event Wireframe
I began the design process with rapid wireframing in Google Slides to focus entirely on layout and user flow. This allowed me to iterate quickly on core mechanics before transitioning to the polished, high-fidelity final interface.
Before
After
Before
After
Event Userflow

Problem & Solution
Problem:
Lacked Essential Information
My team initially proposed a modular grid layout to give players a “hall of fame” feel. While visually appealing, I felt it lacked essential information, such as badge statuses and descriptions. I suggested an alternative horizontal column layout that included both icons and detailed context. However, our team cannot choose which design to focus on.
Solution:
Hybrid Layout
After a thoughtful debate on the pros and cons of each approach, I took a step back, reviewed the strengths of both designs, and created a new hybrid layout that combined the best of both ideas to improve clarity and engagement.
Modular Grid Design
Horizontal Column Grid Design
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Final Layout Draft (Yes, I love Overwatch Rank Icon Design!!)
Impact:
The hybrid design provides the "Hall of Fame" look the team wanted while ensuring that essential information—like badge status and descriptions—is always easy to read.
By combining a grid for browsing with a clear details panel, it's much faster for users to track their achievements and understand their progress.





